> For the complete documentation index, see [llms.txt](https://eldenro.gitbook.io/wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://eldenro.gitbook.io/wiki/core-systems/crimson-flasks.md).

# Crimson Flasks

<figure><img src="/files/PkrEHsaAiHkuI62Dm25s" alt=""><figcaption></figcaption></figure>

## Crimson Flasks

*Grace carried in a flask can turn one more attempt into victory.*

The **Flasks of Grace** are EldenRO's reusable recovery system. The **Crimson Flask of Grace** restores HP, while the **Cerulean Flask of Grace** restores SP.

Both share one total charge capacity, but their allocation and upgrade levels are managed separately.

{% hint style="info" %}
**Golden Seeds increase capacity. Sacred Tears increase restorative power.**

These are two different upgrade paths.
{% endhint %}

***

## System Summary

| Property                 | Current Rule           |
| ------------------------ | ---------------------- |
| **Starting Capacity**    | 6 total charges        |
| **Starting Allocation**  | 4 Crimson / 2 Cerulean |
| **Maximum Capacity**     | 12 charges             |
| **Starting Flask Level** | +1 each                |
| **Maximum Flask Level**  | +4 each                |
| **Crimson Effect**       | Restores HP            |
| **Cerulean Effect**      | Restores SP            |
| **Recharge**             | Bonfire                |

***

## Flask Power

Crimson and Cerulean use the same restorative percentages.

| Flask Level | HP / SP Restored |
| ----------: | ---------------: |
|      **+1** |              25% |
|      **+2** |              35% |
|      **+3** |              45% |
|      **+4** |              60% |

Using a Flask consumes **one charge** from that Flask's current allocation.

When Crimson has no charges:

> `Your Crimson Flask of Grace is empty.`

When Cerulean has no charges:

> `Your Cerulean Flask of Grace is empty.`

***

## Starting Configuration

Every initialized character begins with:

| Value          | Starting Amount |
| -------------- | --------------: |
| Total Capacity |               6 |
| Crimson Slots  |               4 |
| Cerulean Slots |               2 |
| Crimson Level  |              +1 |
| Cerulean Level |              +1 |

The total capacity is shared:

> **Crimson Slots + Cerulean Slots = Total Flask Capacity**

Either Flask may be allocated down to zero charges.

***

## Managing Flask Charges

At a Bonfire, the current menu label is:

> `Manage Flusk`

Its submenu contains:

* `Increase Crimson`
* `Increase Cerulean`
* `Restore Flask Charges`
* `Back`

### Increase Crimson

Moves one allocated charge:

> Cerulean → Crimson

### Increase Cerulean

Moves one allocated charge:

> Crimson → Cerulean

Changing the allocation immediately restores both Flasks to their newly allocated charge totals.

### Restore Flask Charges

Refills both Flasks without changing their allocation.

***

## Golden Seed of Grace

**Golden Seed of Grace** is Item ID `10020`.

At the current Bonfire menu, the option is spelled:

> `Use Golden Sed`

Using one Golden Seed:

1. Consumes one Golden Seed of Grace.
2. Increases total Flask capacity by **1**.
3. Initially adds the new charge to Crimson.
4. Refills both Flask charge pools.

The maximum total capacity is:

> **12 charges**

Starting from 6 charges, reaching the maximum requires **6 Golden Seeds**.

{% hint style="warning" %}
A Golden Seed does not increase healing or SP restoration.

It only increases the shared charge capacity.
{% endhint %}

***

## Sacred Tear of Grace

**Sacred Tear of Grace** is Item ID `10021`.

At a Bonfire, select:

> `Use Sacred Tear`

Then choose:

* `Crimson Flask`
* `Cerulean Flask`
* `Cancel`

One Sacred Tear upgrades only the selected Flask by one level.

Each Flask progresses independently:

> **+1 → +2 → +3 → +4**

Because both start at +1, fully upgrading both Flasks requires **6 Sacred Tears** in total.

{% hint style="info" %}
Crimson +4 does not make Cerulean +4.

Their restorative levels are independent.
{% endhint %}

***

## Flask Item Versions

The current Flask level is also represented by the corresponding inventory item.

### Crimson Flask of Grace

| Level | Item ID |
| ----: | ------: |
|    +1 |  100000 |
|    +2 |  100001 |
|    +3 |  100002 |
|    +4 |  100003 |

### Cerulean Flask of Grace

| Level | Item ID |
| ----: | ------: |
|    +1 |  100010 |
|    +2 |  100011 |
|    +3 |  100012 |
|    +4 |  100013 |

When a Sacred Tear upgrade succeeds, the previous Flask version is removed and replaced with the item matching the new level.

***

## Bonfire Recovery

Interacting with the main Bonfire system restores:

* HP to 100%.
* SP to 100%.
* Crimson charges to the current Crimson allocation.
* Cerulean charges to the current Cerulean allocation.

The allocation and permanent upgrade levels remain unchanged.

***

## Quick Guide

1. Start with 6 charges: 4 Crimson and 2 Cerulean.
2. Use `Manage Flusk` to redistribute charges.
3. Use Golden Seed of Grace to increase total capacity up to 12.
4. Use Sacred Tear of Grace to strengthen Crimson or Cerulean independently.
5. Rest at Bonfires to refill the available charges.

***

## Related Guides

<table data-view="cards"><thead><tr><th></th><th></th><th data-hidden data-card-target data-type="content-ref"></th></tr></thead><tbody><tr><td><strong>Bonfires</strong></td><td>Learn where Flask management and upgrades are performed.</td><td></td></tr><tr><td><strong>Respawn System</strong></td><td>Review recovery and Site of Grace behavior after defeat.</td><td></td></tr><tr><td><strong>Death and Player Tombs</strong></td><td>Understand the risks that remain after a character is defeated.</td><td></td></tr></tbody></table>


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